Even with frequently played characters in the late levels, I’d never had access to more than 100 million influence at a time. Seeing all the high-level build suggestions on the forums relying on literally billions of influence worth of enhancements introduced a disconnect. How did all of these people think money was so easy to come by? All of my friends had long been impressed by a lucky drop that could sell for 10 million. How were we ever going to possibly have enough game currency to make use of the inventions system the way everyone expected (i.e., by buying lots of rare sets to stack awesome bonuses until one’s character defies game balance entirely).
Turns out, though, that there’s a lot of money floating free in the economy. High-level characters farm missions, turning on the money faucet until it screams, happy to blow all of that money on their own character upgrades. Even if you don’t want to farm, you can get money off of those that do. Here’s what I wound up paying:
Components | Number Purchased | Average Price Paid |
Alchemical Silver | 2 | 107,586 |
Ancient Bone | 4 | 4,381 |
Bleeding Stone | 4 | 3,421 |
Carnival of Shadows Mask | 1 | 20,171 |
Ceramic Armor Plate | 76 | 5,605 |
Chaos Theorum | 50 | 3,451 |
Chronal Skip | 42 | 1,419,215 |
Circuit Board | 60 | 12,331 |
Commercial Cybernetic | 2 | 22,551 |
Demonic Blood Sample | 5 | 9,123 |
Demonic Threat Report | 12 | 1,088 |
Destiny | 19 | 8,750 |
Diamond | 2 | 2,000,171 |
Enchanted Impervium | 1 | 1,500,171 |
Energy Weapon | 55 | 5,226 |
Ensorcelled Weapon | 1 | 10,001 |
Fortune | 87 | 3,160 |
Gold | 32 | 3,546 |
Hamidon Goo | 3 | 1,500,171 |
Hydraulic Piston | 120 | 1,071 |
Improvised Cybernetic | 1 | 250 |
Inert Gas | 1 | 20,100 |
Kinetic Weapon | 123 | 36 |
Magical Conspiracy | 59 | 1,334,069 |
Mathematic Proof | 19 | 329 |
Military Cybernetic | 2 | 1,800,136 |
Mu Vestment | 3 | 2,000,171 |
Mutant DNA Strand | 3 | 1,171 |
Nevermelting Ice | 72 | 2,587 |
Pangean Soil | 59 | 1,395,086 |
Penumatic Piston | 3 | 13,171 |
Photonic Weapon | 49 | 1,040,987 |
Platinum | 14 | 1,150,171 |
Pneumatic Piston | 56 | 16,171 |
Positronic Matrix | 98 | 1,000,171 |
Prophecy | 28 | 1,257,314 |
Psionic Threat Report | 3 | 10,171 |
Regenerating Flesh | 48 | 1,157 |
Rikti Alloy | 10 | 1,710,171 |
Ruby | 59 | 3,849 |
Sapphire | 39 | 9,581 |
Scientific Law | 4 | 1,381 |
Scientific Theory | 4 | 3,379 |
Silver | 55 | 316 |
Soul Trapped Gem | 13 | 1,115,556 |
Spell Ink | 55 | 25,819 |
Spirit Thorn | 59 | 1,154 |
Synthetic Intelligence Unit | 1 | 1,000,171 |
Temporal Analyzer | 59 | 171 |
Temporal Tracer | 21 | 1,266 |
Titanium Shard | 6 | 726 |
Unquenchable Flame | 9 | 12,838 |
Essence of the Furies | 8 | 1,912,671 |
Recipes | Number Purchased | Average Price Paid |
Recipe: Blessing of the Zephyr -KB L50 | 25 | 8,040,185 |
Recipe: Decimation Acc/Dam L40 | 1 | 3,000,010 |
Recipe: Decimation Acc/Dam/Rech L40 | 1 | 1,000,001 |
Recipe: Doctored Wounds End/Heal | 3 | 100,171 |
Recipe: Doctored Wounds End/Heal L50 | 37 | 308,549 |
Recipe: Doctored Wounds End/Rech L50 | 16 | 113,296 |
Recipe: Efficacy Adaptor End Mod/Acc, L50 | 18 | 50,171 |
Recipe: Efficacy Adaptor Rech/Acc, L50 | 43 | 135,055 |
Recipe: Gift of the Ancients Defense L40 | 3 | 4,500,000 |
Recipe: Interrupt, L20 | 9 | 100 |
Recipe: Luck of the Gambler +Recharge L50 | 7 | 100,000,171 |
Recipe: Luck of the Gambler Def L50 | 3 | 30,000,000 |
Recipe: Luck of the Gambler Def/End/Rech L50 | 1 | 4,000,171 |
Recipe: Luck of the Gambler Def/Rech L50 | 1 | 400,171 |
Recipe: Luck of the Gambler End/Rech L50 | 4 | 78,921 |
Recipe: Luck of the Gambler: Def, L50 | 1 | 25,000,171 |
Recipe: Miracle End/Heal/Rech L40 | 3 | 100,171 |
Recipe: Numina’s Convalescence +Rech/Rec, L40 | 1 | 50,000,171 |
Recipe: Numina’s Convalescence End/Rech, L50 | 2 | 100 |
Recipe: Performance Shifter Chance L50 | 52 | 6,105,937 |
Recipe: Performance Shifter End Mod/Rech L50 | 3 | 1,500,171 |
Recipe: Positron’s Blast Acc/Dam L50 | 3 | 500,171 |
Recipe: Range, L20 | 30 | 150 |
Recipe: Range, L30 | 9 | 150 |
Recipe: Range, L35 | 15 | 150 |
Recipe: Red Fortune Def | 3 | 300,171 |
Recipe: Red Fortune Def/End/Rech L50 | 12 | 333,504 |
Recipe: Red Fortune Def/Rech | 3 | 100,000 |
Recipe: Sleep, L25 | 5 | 100 |
Recipe: Titanium Coating End | 3 | 10,171 |
Recipe: Titanium Coating End/Rech | 3 | 10,171 |
Recipe: Titanium Coating Rech/Res | 3 | 50,000 |
Recipe: Touch of the Nictus Acc/End/Rech L50 | 9 | 10,000,171 |
Recipe: Touch of the Nictus Chance L50 | 1 | 100,171 |
Sold Item | Number Sold | Average Price Received | Profit |
Blessing of the Zephyr -KB | 25 | 26,990,667 | 93% |
Decimation | 2 | 5,000,000 | |
Doctored Wounds | 56 | 3,935,708 | 228% |
Efficacy Adaptor (End Mod/Acc) | 18 | 3,885,803 | 313% |
Efficacy Adaptor (Rech/Acc) | 37 | 3,853,454 | 272% |
Gift of the Ancients Def | 3 | 15,000,000 | |
Kinetic Weapon | 115 | 250 | 312% |
LotG (Def/End/Rech) | 1 | 15,000,000 | |
LotG (Def/Rech) | 1 | 7,000,000 | |
Luck of the Gambler +Recharge | 7 | 132,857,143 | 13% |
Luck of the Gambler Def L50 | 4 | 42,527,778 | |
Luck of the Gambler End/Rech | 4 | 8,525,253 | |
Magical Conspiracy | 10 | 2,010,000 | |
Miracle | 3 | 11,000,000 | |
Numina’s Convalescence End/Rech | 2 | 4,950,000 | |
Numina’s Convalescence Healing | 1 | 30,000,000 | |
Numina’s Convalescence Reg/Rec | 1 | 121,000,000 | |
Performance Shifter Chance | 52 | 17,963,462 | 83% |
Performance Shifter End Mod | 2 | 10,000,000 | |
Performance Shifter End Mod | 2 | 10,000,000 | |
Performance Shifter End Mod/Rech | 3 | 15,000,000 | |
Photonic Weapon | 28 | 2,010,714 | |
Platinum | 10 | 2,000,000 | |
Positronic Matrix | 98 | 1,998,529 | 67% |
Positron’s Blast Acc/Dam | 3 | 8,000,000 | |
Prophecy | 10 | 2,000,000 | |
Red Fortune | 7 | 4,000,000 | |
Red Fortune Def/End/Rech L50 | 10 | 3,060,004 | |
Red Fortune Def/Rech | 1 | 3,000,000 | |
Smashing Haymaker | 2 | 3,350,555 | |
Titanium Coating End | 3 | 3,666,667 | |
Titanium Coating End/Rech | 3 | 5,000,000 | |
Titanium Coating Res/Rech | 3 | 4,296,296 | |
Titanium Coating, Res L50 | 8 | 5,387,500 | |
Touch of the Nictus Acc/End/Rech | 9 | 27,444,444 | 83% |
Touch of the Nictus Chance L50 | 1 | 5,000,000 |
Analysis
I like to think these charts bear out what I’ve said in the previous two installments: there’s fabulous amounts of money to be had, but your number of auction slots become the driving force of value very quickly. Items that make a 200-300% profit net at most 3 million per sale. Meanwhile, items that turn less that 100% profit turn over around 10 million each sale. In general, high-profit items that turn over quickly are an easy way for anyone to make money, especially if you can check in multiple times a day, but the higher-value items will bring in more money to the patient (and those not able to check a lot).
Ultimately, it’s very easy to make money on the City of Heroes market. All it takes is identifying an enhancement that sells frequently (all Last 5 transactions from today) and for more than how much you’ll pay to get the recipe and components (and don’t forget the 10% market fee). With the number of players with high level characters flooding the market, and the ease at which the CoH market allows you to set up buy orders that gradually rake in components at reasonable prices, there’s really no reason not to avail oneself of the opportunity to have enough cash to buy all the cool things in game that make your character more competent.