This is the required picture for the Market forum to show you're an Ebil Marketeer. Seriously.Even with frequently played characters in the late levels, I’d never had access to more than 100 million influence at a time. Seeing all the high-level build suggestions on the forums relying on literally billions of influence worth of enhancements introduced a disconnect. How did all of these people think money was so easy to come by? All of my friends had long been impressed by a lucky drop that could sell for 10 million. How were we ever going to possibly have enough game currency to make use of the inventions system the way everyone expected (i.e., by buying lots of rare sets to stack awesome bonuses until one’s character defies game balance entirely).

Turns out, though, that there’s a lot of money floating free in the economy. High-level characters farm missions, turning on the money faucet until it screams, happy to blow all of that money on their own character upgrades. Even if you don’t want to farm, you can get money off of those that do. Here’s what I wound up paying:

Components Number Purchased Average Price Paid
Alchemical Silver 2 107,586
Ancient Bone 4 4,381
Bleeding Stone 4 3,421
Carnival of Shadows Mask 1 20,171
Ceramic Armor Plate 76 5,605
Chaos Theorum 50 3,451
Chronal Skip 42 1,419,215
Circuit Board 60 12,331
Commercial Cybernetic 2 22,551
Demonic Blood Sample 5 9,123
Demonic Threat Report 12 1,088
Destiny 19 8,750
Diamond 2 2,000,171
Enchanted Impervium 1 1,500,171
Energy Weapon 55 5,226
Ensorcelled Weapon 1 10,001
Fortune 87 3,160
Gold 32 3,546
Hamidon Goo 3 1,500,171
Hydraulic Piston 120 1,071
Improvised Cybernetic 1 250
Inert Gas 1 20,100
Kinetic Weapon 123 36
Magical Conspiracy 59 1,334,069
Mathematic Proof 19 329
Military Cybernetic 2 1,800,136
Mu Vestment 3 2,000,171
Mutant DNA Strand 3 1,171
Nevermelting Ice 72 2,587
Pangean Soil 59 1,395,086
Penumatic Piston 3 13,171
Photonic Weapon 49 1,040,987
Platinum 14 1,150,171
Pneumatic Piston 56 16,171
Positronic Matrix 98 1,000,171
Prophecy 28 1,257,314
Psionic Threat Report 3 10,171
Regenerating Flesh 48 1,157
Rikti Alloy 10 1,710,171
Ruby 59 3,849
Sapphire 39 9,581
Scientific Law 4 1,381
Scientific Theory 4 3,379
Silver 55 316
Soul Trapped Gem 13 1,115,556
Spell Ink 55 25,819
Spirit Thorn 59 1,154
Synthetic Intelligence Unit 1 1,000,171
Temporal Analyzer 59 171
Temporal Tracer 21 1,266
Titanium Shard 6 726
Unquenchable Flame 9 12,838
Essence of the Furies 8 1,912,671
Recipes Number Purchased Average Price Paid
Recipe: Blessing of the Zephyr -KB L50 25 8,040,185
Recipe: Decimation Acc/Dam L40 1 3,000,010
Recipe: Decimation Acc/Dam/Rech L40 1 1,000,001
Recipe: Doctored Wounds End/Heal 3 100,171
Recipe: Doctored Wounds End/Heal L50 37 308,549
Recipe: Doctored Wounds End/Rech L50 16 113,296
Recipe: Efficacy Adaptor End Mod/Acc, L50 18 50,171
Recipe: Efficacy Adaptor Rech/Acc, L50 43 135,055
Recipe: Gift of the Ancients Defense L40 3 4,500,000
Recipe: Interrupt, L20 9 100
Recipe: Luck of the Gambler +Recharge L50 7 100,000,171
Recipe: Luck of the Gambler Def L50 3 30,000,000
Recipe: Luck of the Gambler Def/End/Rech L50 1 4,000,171
Recipe: Luck of the Gambler Def/Rech L50 1 400,171
Recipe: Luck of the Gambler End/Rech L50 4 78,921
Recipe: Luck of the Gambler: Def, L50 1 25,000,171
Recipe: Miracle End/Heal/Rech L40 3 100,171
Recipe: Numina’s Convalescence +Rech/Rec, L40 1 50,000,171
Recipe: Numina’s Convalescence End/Rech, L50 2 100
Recipe: Performance Shifter Chance L50 52 6,105,937
Recipe: Performance Shifter End Mod/Rech L50 3 1,500,171
Recipe: Positron’s Blast Acc/Dam L50 3 500,171
Recipe: Range, L20 30 150
Recipe: Range, L30 9 150
Recipe: Range, L35 15 150
Recipe: Red Fortune Def 3 300,171
Recipe: Red Fortune Def/End/Rech L50 12 333,504
Recipe: Red Fortune Def/Rech 3 100,000
Recipe: Sleep, L25 5 100
Recipe: Titanium Coating End 3 10,171
Recipe: Titanium Coating End/Rech 3 10,171
Recipe: Titanium Coating Rech/Res 3 50,000
Recipe: Touch of the Nictus Acc/End/Rech L50 9 10,000,171
Recipe: Touch of the Nictus Chance L50 1 100,171

 

Sold Item Number Sold Average Price Received Profit
Blessing of the Zephyr -KB 25 26,990,667 93%
Decimation 2 5,000,000
Doctored Wounds 56 3,935,708 228%
Efficacy Adaptor (End Mod/Acc) 18 3,885,803 313%
Efficacy Adaptor (Rech/Acc) 37 3,853,454 272%
Gift of the Ancients Def 3 15,000,000
Kinetic Weapon 115 250 312%
LotG (Def/End/Rech) 1 15,000,000
LotG (Def/Rech) 1 7,000,000
Luck of the Gambler +Recharge 7 132,857,143 13%
Luck of the Gambler Def L50 4 42,527,778
Luck of the Gambler End/Rech 4 8,525,253
Magical Conspiracy 10 2,010,000
Miracle 3 11,000,000
Numina’s Convalescence End/Rech 2 4,950,000
Numina’s Convalescence Healing 1 30,000,000
Numina’s Convalescence Reg/Rec 1 121,000,000
Performance Shifter Chance 52 17,963,462 83%
Performance Shifter End Mod 2 10,000,000
Performance Shifter End Mod 2 10,000,000
Performance Shifter End Mod/Rech 3 15,000,000
Photonic Weapon 28 2,010,714
Platinum 10 2,000,000
Positronic Matrix 98 1,998,529 67%
Positron’s Blast Acc/Dam 3 8,000,000
Prophecy 10 2,000,000
Red Fortune 7 4,000,000
Red Fortune Def/End/Rech L50 10 3,060,004
Red Fortune Def/Rech 1 3,000,000
Smashing Haymaker 2 3,350,555
Titanium Coating End 3 3,666,667
Titanium Coating End/Rech 3 5,000,000
Titanium Coating Res/Rech 3 4,296,296
Titanium Coating, Res L50 8 5,387,500
Touch of the Nictus Acc/End/Rech 9 27,444,444 83%
Touch of the Nictus Chance L50 1 5,000,000

 

Analysis

I like to think these charts bear out what I’ve said in the previous two installments: there’s fabulous amounts of money to be had, but your number of auction slots become the driving force of value very quickly. Items that make a 200-300% profit net at most 3 million per sale. Meanwhile, items that turn less that 100% profit turn over around 10 million each sale. In general, high-profit items that turn over quickly are an easy way for anyone to make money, especially if you can check in multiple times a day, but the higher-value items will bring in more money to the patient (and those not able to check a lot).

Ultimately, it’s very easy to make money on the City of Heroes market. All it takes is identifying an enhancement that sells frequently (all Last 5 transactions from today) and for more than how much you’ll pay to get the recipe and components (and don’t forget the 10% market fee). With the number of players with high level characters flooding the market, and the ease at which the CoH market allows you to set up buy orders that gradually rake in components at reasonable prices, there’s really no reason not to avail oneself of the opportunity to have enough cash to buy all the cool things in game that make your character more competent.

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