D&D: Keepsake

“Have I told you about our party Curse? Soon after we started adventuring, we got in a fight with a lich who was way too powerful for us. Instead of just wiping us out, he cursed us. Every time we level we forget everything that happened since we were hit by the curse. We leave lots of notes for ourselves, and we keep trying to track him down and see if he can remove the curse… or at least make him pay for all the grief we’ve suffered.”

  • Game starts at maximum level on the adventure to finally defeat the lich.
  • Each time the party would hit an adventure milestone and level, instead remove a level.
  • Start them back at the previous milestone where new context starts forming.
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