For those who’d like clearer examples of what I did for my SotC game that caused my various opinions in the reviews, or would just like some mostly-ready adventures, here are the three for which I had typed notes. The other two sessions I ran were less formal, using handwritten notes.

These adventures were all specifically tailored for the PCs I knew would be attending the session, and generally featured their nemeses. Sections designed to remind me which Aspects to compel will, of course, be far less useful to other groups. More info can be found on the campaign site.

The notes are somewhat simplified, as I really only needed them to jog my memory, but they seem to be fairly self-explanatory. Feel free to ask for clarification on any of them in the comments.

Similarly, if an insight into my game construction methods explains why I might not have been using SotC to its fullest extent, please let me know in the comments as well 🙂 .

Harbinger of Doom’s SotC thoughts post mentions several events in Lights Out in London.

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